It’s been a while since I’d done a 3D modelling challenge, so I participated in the September-October Polycount Challenge, using the awesome concept of a horror circus fortune teller machine by Mike Azevedo. It was fun to do something a bit different to my usual style.
You can find the forum thread here: https://polycount.com/discussion/227772/the-bi-monthly-environment-art-challenge-september-october-74
Software: Maya, ZBrush, Substance Painter, Unreal Engine
![](https://www.emilycheung.co.uk/wp-content/uploads/2021/10/Fortune_Teller_Machine-01-1-1024x606.jpg)
![](https://www.emilycheung.co.uk/wp-content/uploads/2021/10/Fortune_Teller_Machine-06-1-1024x606.jpg)
![](https://www.emilycheung.co.uk/wp-content/uploads/2021/10/Fortune_Teller_Machine-07-1024x606.jpg)
![](https://www.emilycheung.co.uk/wp-content/uploads/2021/10/Fortune_Teller_Machine-08-1024x606.jpg)
![](https://www.emilycheung.co.uk/wp-content/uploads/2021/10/Fortune_Teller_Machine-05-1-1024x606.jpg)
![](https://www.emilycheung.co.uk/wp-content/uploads/2021/10/Fortune_Teller_Machine-02-1024x606.jpg)
![](https://www.emilycheung.co.uk/wp-content/uploads/2021/10/Fortune_Teller_Machine-03-1024x606.jpg)
![](https://www.emilycheung.co.uk/wp-content/uploads/2021/10/Fortune_Teller_Machine-04-1024x606.jpg)
Original concept from Environment Collection I by Mike Azevedo:
![](https://www.emilycheung.co.uk/wp-content/uploads/2021/10/3q1sj6zkrvnn-729x1024.jpg)