For this project we were approached by Igloo Vision to work on an immersive game experience for Nokia that was loosely a re-imagining of their classic game Space Impact. They wanted a clean and slick futuristic aesthetic to reflect the Nokia style. Players would enter the play space where the game was projected onto 3 walls, and use their hands to control the gameplay, such as steering the ship and shooting asteroids.
Software: Maya, Substance Painter, Illustrator, Unity.
The Nokia stall at the Mobile World Congress 2018, with motion controlled movement for the immersive game experience.
In-game screenshots:




