These are mini-games created for the augmented reality toy Merge Cube.
Software: Maya, Unity
Snack Dragon – Grab as many snacks from the Dragon’s snack hoard without waking him up!
I was able to lead this project and was responsible for the game concept, and also created all of the 3D assets with hand painted textures.
Tricky Temple – A tower defence game with a twist on a classic story, where the player must build totem towers to defend the temple from adventurers stealing precious relics.
I designed, modelled and textured the characters.