Emily Cheung
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Graphics Design

Emissive Games

12th March 2017 Emily 0

A while back a friend of mine whom I met from volunteering at the Game Developers Conference Europe (which is now sadly no more!) asked […]

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Categories

Tags

3D Model 3D Printing After Effects Animals Animation Augmented Reality BAFTA Crew Games Challenge Character Design Concept Art Draw & Code Environment Events Finished FX Game Development Graphics Design Illustration Illustrator Inktober Inspiration Leaflet Logo Low Poly Model Midnight Polygon motion graphics Paper Craft Paper toy Photography Pixels Practice references Rendering Rigging Safehouse sculpting Sketches Speed Paint Travel Unity University Video Weapons Web Design Work in Progress
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